Fractal Fashion
Rendering Julia sets in C and SDL
View the source code on my GitHub repo
This C+SDL based Julia set renderer procedurally generates complex fractals by iteratively evaluating
z(n+1) = z(n)^2 + c over a discretized complex plane, where each pixel maps to a unique complex coordinate. The escape-time algorithm
determines divergence (|z| > 2) to produce self-similar, topologically rich structures, while iteration counts are converted via a custom
HSL-to-RGB pipeline in C to yield smooth, vivid gradients enhancing perceptual detail.
Click to see enlarged photos
Zoomed in views of statically generated Julias
Mouse interactions for dynamic Julia sets